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The demo software contains a
helicopter flying around, panning sounds and showing how the
thing vibrates. I quickly turned it off (it was rubbish) and
played my own stuff. To check the vibrator I tried an
unorthodox method: I used music and some test tones, rather
than general gaming and movies.
This headphone does
physically vibrate at frequencies below 100-110 Hz, so
gunshots, explosions, earthquakes and the like will thud
your brain (if well-recorded), and can be fun. Bass-heavy
songs like Aphex Twin Weatherstone was was more like a head
massage, which wasn't a bad thing, considering the peace and
quiet at my office.Of course, continuous exposure does
induce fatigue, and I began to see the world with a bit of
motion blur on removing the headset after about three hours
of usage. The vibrate mode can be turned on/off via a slider
switch on the control pod, so normal listening is also
possible.
The sound as it is has quite
a heavy frequency response, with oozing bass. This is dearly
a basshead's idea of fun. The highs and mids are f i ne,
though a tad bit subdued due to the thudding bass. The bass
is not the most refined or accurate, but it's good enough to
impress.
There is one negative with
this headset, and that's the mic. The circuit had noise,
that too in a considerable amount, so if you're not using
the mic, muting it in your soundcard mixer is the only
solution. Otherwise an irritating buzz will always be there.
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